search:

General



New Player



Help and Info



Honor&Glory Game



Lore & Events




Wiki Help


edit menu
Edit Page Security

Quality Control

Descriptions may not contain language or meanings that are vulgar, crude, offensive, or in any way violates our standard player agreement policy.

Descriptions may not use foreign words that are not acceptable parts of the English language. Additionally, descriptions may not use words that are made-up and that does not exist in Eaxia (example: a mghanasho longsword).

Descriptions may reference mythical creatures only if those creatures exist, existed, or rumored to have existed in Eaxia. We do not have dinosaurs, for instance, so they may not be embossed on plate armor. You can, however, describe their likeness as long as they are not referenced by their real-world terms (for example, you can have: a suit of field armor embossed with a large dragon standing upright).

Descriptions may never include abbreviated or slang words unless they appear in quoted descriptions. For example, it is okay to have: a silver button that reads "Help, I'm stuck. -Dr. K.T."

Descriptions may not depict themselves in an untrue or unrealistic manner. A sword cannot glow if it has no magic about it. Pendants do not pulse by themselves, nor hum either. Descriptions cannot show these kinds of actions unless the custom character descriptions, objects, or rooms they refer to actually DO have these properties.

Descriptions may not impose artificial or forced behavior and emotion from other players. A design on a cloak may not "instill fear in all those around you". A teddy bear can't make other people looking at it smile. These kinds of descriptions are subjective and force a player to role-play in a specific way that they may not want to.

Descriptions of rooms may not presume or be designed in a way that expects the player reading the description to be performing a specific action or facing a certain direction. Room descriptions cannot contain phrases such as "to your left", "as you enter this", or "you smile as you glance over at".

Descriptions may never reference other players without that player's expressed, written permission. Additionally, descriptions may never reference staff characters (at all).

Descriptions may not be lewd or sexually-suggestive. We will not make form-fitting or tight-fitting outfits or allow you to demonstrate your voluptuous curves in a custom character description.

Short (TAP) Descriptions

A short description must follow standard Q.C. rules. In addition, the following rules apply:

Custom item short descriptions have a maximum text limit of one hundred (100) characters (letters, spaces, and other symbols) for the purpose of your designs.

Custom item short descriptions must begin with an article ("a", "an", or "some").

Custom item short descriptions can not contain any punctuation except for apostrophes and occasional quotation marks.

Custom item short descriptions can not contain fragment sentences or multiple, unrelated thoughts.

Full (LOOK) Descriptions

A full description must follow standard Q.C. rules. In addition, the following rules apply:

Custom item full descriptions have a maximum text limit of 220 characters (letters, spaces, and other symbols) for the purpose of your designs.

Custom item full descriptions must be composed of full and complete sentences, including proper capitalization and spelling.

READ Descriptions

A read description must follow standard Q.C. rules. In addition, the following rules apply:

Custom item read descriptions have a maximum text limit of 300 characters (letters, spaces, and other symbols) for the purpose of your designs.

Custom item read descriptions must be composed of full and complete sentences (except for any part enclosed in quotation marks), including proper capitalization and spelling.

Room Title/Name

A room title must follow standard Q.C. rules. In addition, the following rules apply:

Custom room titles have a maximum text limit of 60 characters (letters, spaces, and other symbols) for the purpose of your designs.

Custom room titles must follow this format: Home Name, Specific Location.

Room Description

A room description must follow standard Q.C. rules. In addition, the following rules apply:

Custom room descriptions have a maximum text limit of 600 characters (letters, spaces, and other symbols) for the purpose of your designs.

Custom room descriptions must be composed of full and complete sentences (except for any part enclosed in quotation marks), including proper capitalization and spelling.

Custom Character Descriptions

Custom character descriptions must follow standard Q.C. rules. In addition, the following rules apply:

Custom character descriptions have a maximum text limit of a thousand (1,000) characters (letters, spaces, and other symbols) for the purpose of your designs.

Custom character descriptions must be composed of full and complete sentences (except for any part enclosed in quotation marks, such as in tattoos), including proper capitalization and spelling.

Custom character descriptions must include all features normally covered by a standard description (eyes, skin colors, features, hair, etc.).

Custom character descriptions must accurately reflect your character no matter what status your character is. Your description must make sense if your character is sitting, dead, stunned, poisoned, etc.

Custom character descriptions can not give you powers or qualities you would not normally posses. You can not add wings to your character using a custom character description, nor can you add hooves, tails, antennae, horns, stingers, claws, spikes, or any other appendages or features that your character doesn't posses. Likewise, you may not add powers or abilities that your character does not already have, such as invisibility, fiery hair, glowing eyes, etc.

Custom character descriptions must not make explicit reference to your character's clothing or posture.

Recent Changes - Page History - Printable View
Page last modified on August 27, 2016, at 11:19 PM EST
PmWiki 2.20-beta16 - www.PmWiki.org