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a goblin sneak miniature
Cost 3, Evil Goblin Minion, Att. 1, Def. 1, HP 5
Special: Owner may take gold from enemy players bank, equal to the number of a die roll. Ability may only be used once per game.

a goblin wolf rider miniature
Cost 5, Evil Goblin Minion, Att. 5, Def. 4, HP 12
Special: When this piece is killed, immediately summon a raging green goblin miniature to take its place.

a goblin brute miniature
Cost 5, Evil Goblin Minion, Att. 5, Def. 5, HP 10

a goblin archer miniature
Cost 7, Evil Goblin Minion, Att. 5, Def. 3, HP 8
Special: This figure may pierce through a target for additional damage. Roll a twenty sided dice, if you roll at 20 add +1 to attack for this turn.

a raging green goblin miniature
Cost 3, Evil Goblin Minion, Att. 1, Def. 1, HP 5

a goblin peon miniature
Cost 3, Evil Goblin Minion, Att. 1, Def. 1, HP 3

a brown goblin miniature
Cost 4, Evil Goblin Minion, Att. 2, Def. 2, HP 8

a goblin mercenary figure
Cost 4, Evil Goblin Minion, Att. 5, Def. 5, HP 10

a goblin fighter figure
Cost 5, Evil Goblin Minion, Att. 4, Def, 5, HP 8

a green goblin archer miniature
Cost 2, Evil Goblin Minion, Att. 1, Def. 0, HP 5

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