a goblin sneak miniature
Cost 3, Evil Goblin Minion, Att. 1, Def. 1, HP 5
Special: Owner may take gold from enemy players bank, equal to the number of a die roll. Ability may only be used once per game.
a goblin wolf rider miniature
Cost 5, Evil Goblin Minion, Att. 5, Def. 4, HP 12
Special: When this piece is killed, immediately summon a raging green goblin miniature to take its place.
a goblin brute miniature
Cost 5, Evil Goblin Minion, Att. 5, Def. 5, HP 10
a goblin archer miniature
Cost 7, Evil Goblin Minion, Att. 5, Def. 3, HP 8
Special: This figure may pierce through a target for additional damage. Roll a twenty sided dice, if you roll at 20 add +1 to attack for this turn.
a raging green goblin miniature
Cost 3, Evil Goblin Minion, Att. 1, Def. 1, HP 5
a goblin peon miniature
Cost 3, Evil Goblin Minion, Att. 1, Def. 1, HP 3
a brown goblin miniature
Cost 4, Evil Goblin Minion, Att. 2, Def. 2, HP 8
a goblin mercenary figure
Cost 4, Evil Goblin Minion, Att. 5, Def. 5, HP 10
a goblin fighter figure
Cost 5, Evil Goblin Minion, Att. 4, Def, 5, HP 8
a green goblin archer miniature
Cost 2, Evil Goblin Minion, Att. 1, Def. 0, HP 5