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Official Game Library




Magic In Eaxia, Spell, Divine

LIBRARY MAIN | MAGIC SECTION | SPELLS

Name:  Baslin's Curse
Level:  4
Magic Type:  Divine
School:  Unholy
Learning Availability:  Taught by Necromancer guildleader at level 50
Effect Availability:  Cast by players
Description:  When under the effects of this curse, a target will take twice as long to complete movements and tasks.



Name:  Blood Golem
Level:  4
Magic Type:  Divine
School:  Unholy
Learning Availability:  Taught by Necromancer guildleader at level 55
Effect Availability:  Cast by players
Description:  This summoning spell calls forth a blood golem to aid the spellcaster in combat. As the spellcaster gains skill, more golems may be summoned. The creatures may be dismissed or UNSUMMONed.



Name:  Cure Disease
Level:  5
Magic Type:  Divine
School:  Healing
Learning Availability:  Taught by Healer guildleader at 33rd level
Effect Availability:  Cast by players
Description:  Instantly cures all diseases from the target immediately.



Name:  Cure Light Wounds
Level:  1
Magic Type:  Divine
School:  Healing
Learning Availability:  Taught by Cleric guildleader upon joining
Effect Availability:  Cast by players
Description:  Weak healing spell granting minor wound repair to the target.



Name:  Cure Moderate Wounds
Level:  2
Magic Type:  Divine
School:  Healing
Learning Availability:  Taught by Cleric guildleader at 4th level
Effect Availability:  Cast by players
Description:  Moderately low-power healing spell granting moderate wound repair to the target.



Name:  Cure Poison
Level:  3
Magic Type:  Divine
School:  Healing
Learning Availability:  Taught by Cleric guildleader at 12th level
Effect Availability:  Cast by players, cure poison potion
Description:  Flushes all poisonous toxins from the target immediately.



Name:  Death Struggle
Level:  4
Magic Type:  Divine
School:  Healing
Learning Availability:  Taught by Healer guildleader upon joining or at 18th level, whichever comes last
Effect Availability:  Cast by players
Description:  Like Death Watch, but it constantly feeds the Healer's health into any in need around the Healer, providing the Healer has enough health to spare. See Death Watch spell.



Name:  Death Watch
Level:  1
Magic Type:  Divine
School:  Protection
Learning Availability:  Taught by Cleric guildleader at 7th level
Effect Availability:  Cast by players
Description:  Divine influence surrounds the caster, allowing the caster to see the relative life force of those around him. People who are healthy will appear from greenish aqua to blue and white. Those who are suffering pain appear as yellow, orange and red. Those who are dying will appear as a brown aura and those who are dead or as good as dead... black.



Name:  Endurance
Level:  2
Magic Type:  Divine
School:  Healing
Learning Availability:  Taught by Healer guildleader upon joining
Effect Availability:  Cast by players
Description:  Doubles the rate that the caster regains fatigue and health.



Name:  Greater Restoration
Level:  6
Magic Type:  Divine
School:  Healing
Learning Availability:  Taught by Healer guildleader at 39th level
Effect Availability:  Cast by players
Description:  A strong healing spell that can heal any injury a body may sustain, no matter how severe. The effects are three times as great as Restoration.



Name:  Health Barrier
Level:  6
Magic Type:  Divine
School:  Healing
Learning Availability:  Taught by Healer guildleader at 36th level
Effect Availability:  Cast by players
Description:  Like Death Struggle, but it constantly feeds the Healer's health into any in need in no matter how distant people may be from the Healer, providing the Healer has enough health to spare. The health drained from the Healer is tripled as the result of this extreme range. See Death Struggle spell.



Name:  Inflict Light Wounds
Level:  1
Magic Type:  Divine
School:  Justice
Learning Availability:  Taught by Cleric guildleader at 2nd level
Effect Availability:  Cast by players
Description:  Righteous power fills the caster's hands, allowing him to inflict minor injuries through a physical touch.



Name:  Lanunda's Curse
Level:  2
Magic Type:  Divine
School:  Unholy
Learning Availability:  Taught by Necromancer guildleader at level 25
Effect Availability:  Cast by players
Description:  All targets under the effects of this curse are unable to regenerate health.



Name:  Lesser Restoration
Level:  3
Magic Type:  Divine
School:  Healing
Learning Availability:  Taught by Cleric guildleader at 15th level
Effect Availability:  Cast by players
Description:  A step above the cure moderate wound spell, the caster is able to heal more serious wounds.



Name:  Magic Weapon
Level:  1
Magic Type:  Divine
School:  Protection
Learning Availability:  Taught by Cleric guildleader at 3rd level
Effect Availability:  Cast by players
Description:  Causes normal weapons to be infused with holy power temporarily, adding a small damage bonus to all melee-based weapons.



Name:  Make Peace
Level:  3
Magic Type:  Divine
School:  Protection
Learning Availability:  Taught by Healer guildleader upon joining
Effect Availability:  Cast by players
Description:  Magically calms the target creature / NPC, causing it to avoid combat. The creature may resist the spell, though it is somewhat hard to do so. The effects last for a decent length of time.



Name:  Manifest Dark Knight
Level:  6
Magic Type:  Divine
School:  Unholy
Learning Availability:  Taught by Necromancer guildleader at level 70
Effect Availability:  Cast by players
Description:  This summoning spell calls forth a dark knight from the shadows to aid the spellcaster in combat. As the spellcaster gains skill, more knights may be summoned. The creatures may be dismissed or UNSUMMONed.



Name:  Pacifism
Level:  2
Magic Type:  Divine
School:  Protection
Learning Availability:  Taught by Healer guildleader upon joining
Effect Availability:  Cast by players
Description:  Magically calms the target creature / NPC, causing it to avoid combat. The creature may resist the spell and the effects don't last for long.



Name:  Physical Barrier
Level:  4
Magic Type:  Divine
School:  Protection
Learning Availability:  Taught by Healer guildleader at 24th level
Effect Availability:  Cast by players
Description:  Provides an aura of shielding to the Healer who casts it, increasing the armor rating slightly.



Name:  Protection From Evil
Level:  1
Magic Type:  Divine
School:  Protection
Learning Availability:  Taught by Cleric guildleader at 6th level
Effect Availability:  Cast by players, various fountains on the Istiilian Islands
Description:  The caster uses divine powers to draw a circle around the target, protecting the target with extra armor rating for a short time or until the target steps out of the circle.



Name:  Protective Aura
Level:  2
Magic Type:  Divine
School:  Protection
Learning Availability:  Taught by Healer guildleader upon joining
Effect Availability:  Cast by players
Description:  All resistances are granted a moderate bonus.



Name:  Raise Skeletal Champion
Level:  2
Magic Type:  Divine
School:  Unholy
Learning Availability:  Taught by Necromancer guildleader at level 25
Effect Availability:  Cast by players
Description:  This summoning spell calls forth a skeletal champion to aid the spellcaster in combat. As the spellcaster gains skill, more champions may be summoned. The creatures may be dismissed or UNSUMMONed.



Name:  Raise Skeletal Warrior
Level:  2
Magic Type:  Divine
School:  Unholy
Learning Availability:  Taught by Necromancer guildleader upon joining or at level 20, whichever comes last
Effect Availability:  Cast by players
Description:  This summoning spell calls forth a skeletal warrior to aid the spellcaster in combat. As the spellcaster gains skill, more warriors may be summoned. The creatures may be dismissed or UNSUMMONed.



Name:  Reanimate Dead
Level:  3
Magic Type:  Divine
School:  Unholy
Learning Availability:  Taught by Necromancer guildleader at level 30
Effect Availability:  Cast by players
Description:  Through a most unholy ritual, this spell allows the spellcaster to reanimate a dead corpse, producing a creature not unlike many others summoned through other practices of necromancy. The reanimated body loses much in the way of mental capacity, though gains the strength and stamina of an unholy creature.



Name:  Regenerative Aura
Level:  4
Magic Type:  Divine
School:  Healing
Learning Availability:  Taught by Healer guildleader at 27th level
Effect Availability:  Cast by players
Description:  This spell causes a target to constantly regain health at a fast rate. It can alternately be cast at a target's area, providing physical body repair to that area over and over until it has healed or the spell wears off. This spell can be cast multiple times on a person, making it extremely useful in dangerous situations.



Name:  Restoration
Level:  4
Magic Type:  Divine
School:  Healing
Learning Availability:  Taught by Healer guildleader at 21st level
Effect Availability:  Cast by players, cast by Semanri Healer's guildleader
Description:  A strong healing spell that can heal any injury a body may sustain, no matter how severe.



Name:  Resurrection
Level:  5
Magic Type:  Divine
School:  Healing
Learning Availability:  Taught by Cleric guildleader at 18th level
Effect Availability:  Cast by players, magical devices
Description:  The caster offers a prayer to the gods, beseeching them to show mercy on the fallen... restoring life to the dead.



Name:  Return To Sanctuary
Level:  3
Magic Type:  Divine
School:  Purity
Learning Availability:  Taught by Healer guildleader upon joining
Effect Availability:  Cast by players
Description:  Through a lengthy spell preparation, casting this spell returns the Healer to the sanctuary of the Healer's guild in Semanri.



Name:  Rhadam's Curse
Level:  1
Magic Type:  Divine
School:  Unholy
Learning Availability:  Taught by Necromancer guildleader upon joining
Effect Availability:  Cast by players
Description:  When cast, this curse causes the target to receive equal damage back upon attacking the spellcaster or the spellcaster's summoned minions.



Name:  Scour Soul
Level:  2
Magic Type:  Divine
School:  Unholy
Learning Availability:  Taught by Necromancer guildleader upon joining or at level 20, whichever comes last
Effect Availability:  Cast by players
Description:  When cast, this curse causes the target to receive equal damage back upon attacking the spellcaster or the spellcaster's summoned minions. In addition, the target is dealt death magic damage upon initial cursing.



Name:  Lanunda's Curse
Level:  2
Magic Type:  Divine
School:  Unholy
Learning Availability:  Taught by Necromancer guildleader at level 25
Effect Availability:  Cast by players
Description:  All targets under the effects of this curse are unable to regenerate health.



Name:  Truce
Level:  5
Magic Type:  Divine
School:  Protection
Learning Availability:  Taught by Healer guildleader at 30th level
Effect Availability:  Cast by players
Description:  Magically calms all creatures / NPCs in the Healer's immediate area, causing them to avoid combat. The creatures may resist the spell, though it is somewhat hard to do so. The effects last for a decent length of time.





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