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the breaking of Castles 2005

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the breaking of Castles 2005

Postby FOCUSBLUR » Nov 24, 2005 (2:58 am)

>play score

Tower: [ 1/100] Wall: [5]

This Turn Next Turn
Quarry: [ 2] Bricks: [ 24] [ 26]
Magic: [ 4] Gems: [ 38] [ 42]
Zoo: [ 9] Creatures: [ 44] [ 53]

You have the following cards in your hand:
1) "Moody Goblins" 4 damage to enemy, lose 3 gems Cost: 1 creature.
2) "Mother Lode" If quarry < enemy's quarry, +2 quarry, else +1 quarry Cost: 4 bricks.
3) "Elven Archers" If wall > enemy's wall, 6 damage to tower, else 6 damage Cost: 10 creatures.
4) "Crystal Construct" Gain 20 gems and 20 bricks, play again Cost: 50 creatures.
5) "Troll Keeper" +2 zoo Cost: 7 creatures.
6) "Rabid Sheep" 6 damage to enemy, enemy loses 3 creatures Cost: 6 creatures.
(cards that you can not play at this time are dimmed)

Other players:
Tyann [Twr:64 Wl: 14] [Qry: 3 Brks: 23] [Mg: 3 Gems: 22] [Zoo: 4 Ctrs: 4]
> Tyann plays "Reinforced Wall". Tyann gains 8 to his wall.
Aarlon, it is now your turn.
> play card 6 ty
You play "Rabid Sheep" on Tyann. Tyann takes 6 damage and loses 3 creatures.
It is now Tyann's turn.
> pant
You pant.

>play score
> It is Tyann's turn.

Tower: [ 1/100] Wall: [5]

This Turn Next Turn
Quarry: [ 2] Bricks: [ 26] [ 28]
Magic: [ 4] Gems: [ 42] [ 46]
Zoo: [ 9] Creatures: [ 47] [ 56]

You have the following cards in your hand:
1) "Moody Goblins" 4 damage to enemy, lose 3 gems Cost: 1 creature.
2) "Mother Lode" If quarry < enemy's quarry, +2 quarry, else +1 quarry Cost: 4 bricks.
3) "Elven Archers" If wall > enemy's wall, 6 damage to tower, else 6 damage Cost: 10 creatures.
4) "Crystal Construct" Gain 20 gems and 20 bricks, play again Cost: 50 creatures.
5) "Troll Keeper" +2 zoo Cost: 7 creatures.
6) "Rock Stompers" 8 damage to enemy, -1 enemy quarry Cost: 11 creatures.
(cards that you can not play at this time are dimmed)

Other players:
Tyann [Twr:64 Wl: 16] [Qry: 3 Brks: 18] [Mg: 3 Gems: 25] [Zoo: 4 Ctrs: 5]
> Tyann plays "Moody Goblins" on you. Tyann loses 3 gems. You take 4 damage.
Aarlon, it is now your turn.
> Tyann grins.
> play card 6 ty
You play "Rock Stompers" on Tyann. Tyann takes 8 damage and loses 1 to his quarry.
It is now Tyann's turn.

play score
> It is Tyann's turn.

Tower: [ 1/100] Wall: [1]

This Turn Next Turn
Quarry: [ 2] Bricks: [ 28] [ 30]
Magic: [ 4] Gems: [ 46] [ 50]
Zoo: [ 9] Creatures: [ 45] [ 54]

You have the following cards in your hand:
1) "Moody Goblins" 4 damage to enemy, lose 3 gems Cost: 1 creature.
2) "Mother Lode" If quarry < enemy's quarry, +2 quarry, else +1 quarry Cost: 4 bricks.
3) "Elven Archers" If wall > enemy's wall, 6 damage to tower, else 6 damage Cost: 10 creatures.
4) "Crystal Construct" Gain 20 gems and 20 bricks, play again Cost: 50 creatures.
5) "Troll Keeper" +2 zoo Cost: 7 creatures.
6) "Stone Giant" 10 damage to enemy, +4 wall Cost: 15 creatures.
(cards that you can not play at this time are dimmed)

Other players:
Tyann [Twr:64 Wl: 6] [Qry: 2 Brks: 20] [Mg: 3 Gems: 25] [Zoo: 4 Ctrs: 8]
> play card 6 ty
It is not your turn, you may not play a card right now.
> Tyann plays "Power Burn". Tyann gains 2 to his magic and loses 5 to his tower.
Aarlon, it is now your turn.
> play card 6 ty
You play "Stone Giant" on Tyann. You gain 4 to your wall. Tyann takes 10 damage.
It is now Tyann's turn.
> play score
It is Tyann's turn.

Tower: [ 1/100] Wall: [5]

This Turn Next Turn
Quarry: [ 2] Bricks: [ 30] [ 32]
Magic: [ 4] Gems: [ 50] [ 54]
Zoo: [ 9] Creatures: [ 39] [ 48]

You have the following cards in your hand:
1) "Moody Goblins" 4 damage to enemy, lose 3 gems Cost: 1 creature.
2) "Mother Lode" If quarry < enemy's quarry, +2 quarry, else +1 quarry Cost: 4 bricks.
3) "Elven Archers" If wall > enemy's wall, 6 damage to tower, else 6 damage Cost: 10 creatures.
4) "Crystal Construct" Gain 20 gems and 20 bricks, play again Cost: 50 creatures.
5) "Troll Keeper" +2 zoo Cost: 7 creatures.
6) "Crumblestone" +7 tower, enemy loses 6 bricks Cost: 7 gems.
(cards that you can not play at this time are dimmed)

Other players:
Tyann [Twr:55 Wl: 0] [Qry: 2 Brks: 22] [Mg: 5 Gems: 27] [Zoo: 4 Ctrs: 12]
> pant
You pant.
> Tyann says, "Bye bye, I win"
> play card 6 ty
It is not your turn, you may not play a card right now.
> Tyann plays "Rock Stompers" on you. You take 10 damage and lose 1 to your quarry.
It is now Tyann's turn.
scof
> You scoff.
> play card 6 ty
Tyann ponders.
> It is not your turn, you may not play a card right now.
> Tyann asks, "Shouldnt I win there?"
> play score
It is Tyann's turn.

Tower: [ 0/100] Wall: [0]

This Turn Next Turn
Quarry: [ 1] Bricks: [ 30] [ 31]
Magic: [ 4] Gems: [ 50] [ 54]
Zoo: [ 9] Creatures: [ 39] [ 48]

You have the following cards in your hand:
1) "Moody Goblins" 4 damage to enemy, lose 3 gems Cost: 1 creature.
2) "Mother Lode" If quarry < enemy's quarry, +2 quarry, else +1 quarry Cost: 4 bricks.
3) "Elven Archers" If wall > enemy's wall, 6 damage to tower, else 6 damage Cost: 10 creatures.
4) "Crystal Construct" Gain 20 gems and 20 bricks, play again Cost: 50 creatures.
5) "Troll Keeper" +2 zoo Cost: 7 creatures.
6) "Crumblestone" +7 tower, enemy loses 6 bricks Cost: 7 gems.
(cards that you can not play at this time are dimmed)

Other players:
Tyann [Twr:55 Wl: 0] [Qry: 2 Brks: 24] [Mg: 5 Gems: 32] [Zoo: 4 Ctrs: 5]
> puzz
You feel so confused that you don't know what to do.
> 'What the hell
You say, "What the hell"
> 'Um, thats odd. Play something?
You ask, "Um, thats odd. Play something?"
> play score
It is Tyann's turn.

Tower: [ 0/100] Wall: [0]

This Turn Next Turn
Quarry: [ 1] Bricks: [ 30] [ 31]
Magic: [ 4] Gems: [ 50] [ 54]
Zoo: [ 9] Creatures: [ 39] [ 48]

You have the following cards in your hand:
1) "Moody Goblins" 4 damage to enemy, lose 3 gems Cost: 1 creature.
2) "Mother Lode" If quarry < enemy's quarry, +2 quarry, else +1 quarry Cost: 4 bricks.
3) "Elven Archers" If wall > enemy's wall, 6 damage to tower, else 6 damage Cost: 10 creatures.
4) "Crystal Construct" Gain 20 gems and 20 bricks, play again Cost: 50 creatures.
5) "Troll Keeper" +2 zoo Cost: 7 creatures.
6) "Crumblestone" +7 tower, enemy loses 6 bricks Cost: 7 gems.
(cards that you can not play at this time are dimmed)

Other players:
Tyann [Twr:55 Wl: 0] [Qry: 2 Brks: 24] [Mg: 5 Gems: 32] [Zoo: 4 Ctrs: 5]
> Tyann plays "Power Burn". Tyann gains 2 to his magic and loses 5 to his tower.
It is now Tyann's turn.
> cack
You cackle.
> Tyann cackles.
> 'Har!, we just broke Castles!
You exclaim, "Har!, we just broke Castles!"
> cack
You cackle.
> Tyann passes his turn.
It is now Tyann's turn.
> Tyann passes his turn.
It is now Tyann's turn.
> Tyann passes his turn.
It is now Tyann's turn.
> Tyann passes his turn.
It is now Tyann's turn.
> Tyann passes his turn.
It is now Tyann's turn.
> Tyann passes his turn.
It is now Tyann's turn.
> Tyann passes his turn.
It is now Tyann's turn.
> Tyann passes his turn.
It is now Tyann's turn.
> Tyann passes his turn.
It is now Tyann's turn.


<this went on for a few>

then,
Game over, Tyann is the winner with a score of 15712.



just thought i should post that, in case somethings wrong.


~ Aarlon's player. Werd!
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Postby GROVENBURGER » Nov 24, 2005 (12:08 pm)

I've had that happen many times (10 or 20) when playing one on one, it will end after a bit, never really understood what causes but to be truthful never really worried about it, just played it out until it ended.
The Dread Pirate Datymin and crew!

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Postby FOCUSBLUR » Nov 25, 2005 (3:12 am)

now to manipulate it to get on the scoreboard!

har!

~ Aarlon's player. Werd!
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Postby GDSELNYA » Nov 27, 2005 (10:09 pm)

The way the game is at this time, if you are playing and the tower is zero for all other players, whether there is two or more players, the player left must get his/her tower to 100 or a resource to 300 to win and end the game with a score. I hope that clears up how the game is working.

GM Selnya :)
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Postby GROVENBURGER » Nov 27, 2005 (10:12 pm)

I've never had to finish it- just play a few rounds and it ends unless something has changed recently. Usually only see the glitch player game though that I remember. :)
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Postby GDEXXY » Dec 15, 2005 (6:19 pm)

A bug was found when comparing tower sizes that would cause this problem. It has been fixed. Another problem, with scoring, has been found and fixed. As a result, all scores have been cleared (I do this from time to time anyway).
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Role-Players Gaming Network, Inc.
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