by GDEXXY » Jul 25, 2005 (6:13 am)
I've got myself chained to my desk with a stock of caffeinated beverages until I finish this monster project. The prior problems with the new combat system versus NPCs that a few of you were talking about is resolved and we're passed that. In fact, most of the remaining code largely requires copy/pasting sections of code and modifying them slightly for the various combat styles. Then we need to work on rebalancing, equipment, and magic before it goes live, but those are all menial tasks and can be spread out between the current staff -- it's not all on my shoulders from that point forward.
I'd really like to thank you all for the huge show of patience while you've waited for this system. And patience must be rewarded, so stay tuned...
As far as some kind of guesstimated timeline, I'm hoping for another public test in the next week and for the whole thing to go live sometime the week after, but that can change depending on testing and snags.
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