i dunno what the logic behind it is but i think it sucks. Seems like with any change we are all stuck playing catch up i am getting tired of that myself.
Goharo wrote:nah i am done with the whole idea thing i am just starting to tell when i think something sucks. doesnt matter what your ideas are anyways i really dont think they get listened to.
FROG wrote:Would it be possible to get a list of how much skill we need to get to places? I would really rather not bust my fragment trying to go someplace I used to go.
Location Color Frag Shard DC Gems
---------------------- -------------- ------ ------ ------ ----
Semanri, South Town Sq forest green YES YES 20 agate, jade
Cal'Ziz dusty yellow YES YES 20 topaz
D'Mare Fin sea green YES YES 20 opal
Crystal Caverns [new] sparkling whit YES YES 25 nugget
Ruined Temple pale green YES glass bead
Desert Trail, Clearing light grey YES garnet, epidote, aventurine
Cal'Ziz, cleric's guil glowing white YES pearl
Semanri, Mage's guild bright blue YES sapphire
Semanri, Fighter's gui dark red YES ruby
Pirate's Dungeon black YES YES 30 obsidian
Tes'Kata Village royal blue YES YES 35 moonstone
Istiilian Islands brilliant whit YES YES 45 diamond
Mantaya Isle pinkish red YES YES 65 coral
Mount Lexunaze marbled YES 82
V'Rung deep brown YES 100
Mount Lexunaze marbled YES 82
Combat casting of 45 use magical device of 134 that is very broken unless magic device can be used somewhere in magic. Otherwise i can get anywhere and have bad skills when i get there
I want to see more uses for the use magical device skill released for the new ranks we can aquire in it.
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