MANIACWILL wrote:personally i dont like the idea my 2 cents
MANIACWILL wrote:imagine you are a pickpocket a thief a lumberjack ect and you get incarcerated inprisoned otherwise occupied for several years. You still retain the knowledge of how you did what you did. In real life people keep thier knowledge and add to it. Say you have a real life accumulation of 100 pick pockets skills and you get busted and locked away for 5 years often times you can devise better ways of doing what you got busted for while in prison and be better when you come out. Say you are a lumberjack and you have an equivilant of 100 in axe and you break your leg and are down for 6 weeks when you get back to the job you wont have lost anything in knowledge you will be slightly worse off physically due to not using your skills for awhile but overall you still know exactly what you knew before you had to take a break. these are estimates since in real life there is no skill system you either know how to or dont. I think to be realistic people dont lose knowledge of how to use skills or lose the knowledge of how to use a gun or weapon skill ect. the only things that change are if over a very long time like say a matter of years they change physically a process of getting older that they lose the physical ability to do stuff as well. There are exceptional people that never lose thier strength and energy of youth but these are unfortunatly far and between. It just doesnt make any sense to lose a skill that is knowledge based when people naturally get smarter and learn even when not using a skill. Most people that can do something very well actually learn albeit at a slower rate when they are not doing something and often times will come up with a new way of doing something when they are not doing it that will improve the effectiveness of a skill. Basically it goes against what is normal in people to take away skill when they would normally at least in the time you are mentioning gain in the skill. Granted if you dont use a skill in 6 months or a year you might forget it but it quickly comes back often times with one use what you forgot. my 1.00 sorry i didnt have change for the 2 cents this time around
SHRTY wrote:do we have to hunt something challenging? like whatever critter would teach the skill to that point?
Goharo wrote:Maybe if i could walk away from hunting and really see where i learned something i would feel diffrent but thats not the case so no i dont like this at all and do we gotta hunt up with what our skills learn at to not lose them? and what if we go kill something does that make us good on combat for a while? or is it a constant working of the skill that stops it from being lost?
QUEENAMANDALA wrote:Well, I guess I'll put my two cent in too.
I sorta don't find it realistic, in that, I don't know about the rest of you, but I don't forget how to do something in a matter of days or even weeks. It takes me like several months even years to forget how ta do something. And if I do forget, if I go to do that thing again it takes me like no time ta be right back where I was before I forgot.
Also...
I do play for long hours at a time and in 8 hours if I don't practice one skill, because I dunno I'm hunting or playing castles or RPing being goofy or something then I lose like a rank or something. If 8 hours IRL = 3 days IG and that's how much I lose then that would make me pretty forgetful I think...
Anyhoo, there's me two cents, hope they was helpful 8-)
MANIACWILL wrote:someone just pointed out another way of viewing it i didnt see. Part of the game is to roleplay and part of that is to interact with players besides can you pop this box i need healed and ect. castles and hopefully more will be to let people enjoy just hanging out online in game with friends and people are going to feel that they are being penalized if they have to hunt and dont really have the time to sit and visit with friends thanks
Goharo wrote:heres the messed up part i went and got a small bleeder so i could stay fresh in healing and was still losen the skill so from what i can draw ima haft to walk around with no torso just to keep my healing even and steal hunt sneak do boxes while haven no torso just to keep myself even that is so not cool i dont care what reasons for what is what on this system i dont like it the way it is now. i aint totaly against the idea really close to being not for it. but with some tweaking i guess MAYBE it wont be as bad
Goharo wrote:think of people that cant really learn from hunting and have capped skills they gotta just endlessly hunt over and over just to keep combat skills even then find time in the middle to do other things to keep those other important skills even.
BALTIMUS wrote:also i am at 269 with dual weapon tactics, it adds .01 to the skill for every hit or every other hit, that means it takes between 100 and 150 dual hits to raise just 1 point. i can be in stone giants working on a new weapon and blocking and watch points drop of the skill. if i spend a night there it could take days to get back what i lost in one night.
Goharo wrote:i agree i just hope more people agree and leave so this hast to be fixed
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