DERK wrote:My two cents:
1) Very OOC
2) Promotes unbalanced characters. (wealth wise)
Your characters skill/class levels (potential wealth earning ability) should determine wealth status. (Not counting generous gifts of course)
Just another perspective....
I don't think it is OOC to have family members sharing items and money. Seems that is what happens in RL why shouldn't it happen here? So I don't really think the OOC argument can work. Take for an example I can transfer in RL funds from my bank account to virtually anyone else bank account as long as I have the information on their account. That is what part of a banking service is for to transfer funds be it for paying bills, transferring funds to others, etc. And then think back in time, families had either a storage place in their home, or a money or treasure room where the family's funds were stored before there were banks, where everyone in the family could get funds when needed. How is it different to gift a million dollars and say that is fine, but it is not fine to have that million dollars shared by multiple characters, because the unbalancing thing you mention seemed to not count "generous gifts". What is the difference?
Now as for sharing items... well in RL people use or borrow the clothing and items of family members all the time. I am sure that has gone on since time began.
I thought about the unbalanced character aspect of your point and I can't see how it makes characters unbalanced, perhaps if you give an example of how it would unbalance I would understand better. Wouldn't they be unbalanced already because people already can give items and funds to other characters? Why would making it easier to do so make characters unbalanced?
Basically I think that this isn't an issue that affects the balance or power of players, but what it can do is make the game playing more enjoyable because it streamlines something that is already done, or put another way it makes something that is already available more convenient. It isn't a necessary thing nor is it an important thing, but sometimes little conveniences can make game play much more enjoyable to partake in.
Just some thoughts.