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disarm opponent

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disarm opponent

Postby ellisj » Mar 12, 2004 (1:12 am)

Using your dagger, you succeed in disarming Soran.
Soran's dagger falls to the ground.
[Roundtime: 2 seconds]
You can't disarm the "".

>disarm sor
Using your fragment, you succeed in disarming Soran.
Soran's "" falls to the ground.
[Roundtime: 2 seconds]
You can't disarm the "".

for one the You can't disarm the "" part
for two is there a reason i can't disarm his left hand too?
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Re: disarm opponent

Postby Logary » Mar 12, 2004 (7:30 am)

Why are you attacking him with your fragment...try a weapon.
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Re: disarm opponent

Postby ellisj » Mar 12, 2004 (10:03 am)

the frag part wasn't the problem, cause i knocked his dagger out of his right hand the same way at one point
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Re: disarm opponent

Postby GDEXXY » Mar 14, 2004 (11:40 am)

A fix is in the works and should be applied shortly. Thanks!
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Re: disarm opponent

Postby SHRTY » Mar 15, 2004 (1:31 pm)

another question, will we be able to disarm npc's anytime in the future?
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Re: disarm opponent

Postby GDEXXY » Mar 15, 2004 (3:29 pm)

NPCs currently don't hold inventory. At all, actually. This makes it somewhat difficult for us to keep track of whether or not they can be stolen from (particularly how much money they have left) and inventory-related issues such as dropping weapons, stealing player items, etc. NPCs simply don't function like anything else.

Other data, such as objects, players, and rooms, can all hold objects and it is likely that NPCs will support it eventually as well. When they do, it is planned that the Barbarian Disarm ability work against them as well.
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