by **arriend** » May 17, 2003 (2:13 am)

Hmmm...

Suppose I could make the question a bit more clear, but will most likely get the same response. I'm attempting to reveal what will, if anything, give me the best results from stat devotion. I've 2 stats to use (noticed that bonuses usually come on even numbers, is why I state this) and when fighting have a strength of 29 and dex of 22...if the even number theory holds true then lowering strength to 28 and dex raised to 24 would simulate putting those two stats in the dex position...this yielded no bonuses for round time, to hit (though ranged got +1), or armor...so I've ruled out having the 28/24...which would be 28/26 with mods, but there's no telling if that'd result in the decreased round time. on the other hand, dexterity is vital to round time...so removing the one mod I have to it will hinder the observation of strength bonuses and throw off the entire attempt I've going on...

The ability to raise a stat is hard to come by, and that is why I am so cautious about putting them into an area that I've no idea what the outcome is. If no assistance is able to be given that's understandable, but the situation has gotten a bit nerve-racking...

Hope this made at least a bit of sense...let me know your thoughts on my random ramblings.

Thanks!