by KHODGES » Oct 27, 2005 (7:32 pm)
The negative To-Hit is because of the initial penalty of using two weapons, as opposed to one. As your skill in Dual-weapon Tactics rises (by using two weapons in combat), your To-Hit will rise naturally, as it will as your weapon skill itself rises.
As for the abilities you speak of, I think you are referring to "feats" and these were part of an older system, no longer being used. You have certain feats that you gained when you chose your guild, such as armor (light, medium, heavy) and weapon (simple, martial).
So just practice with two weapons, and your To-Hit will slowly rise. No worries!