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Trainable spell system upgrades

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Trainable spell system upgrades

Postby GDEXXY » Apr 19, 2004 (7:51 am)

The trainable spell system for Mages and Wizards has gone through a number of upgrades and fixes as follows:

(1) there was an error in the way that spell damage was calculated for training a spell higher. The more you trained, the less of a bonus you got.
(2) base spell damage has been drastically increased for all spells by about 60-100% more damage per spell.
(3) in addition to spell damage bonuses being fixed (for training spells higher), spell damage bonuses have been increased significantly (from 5-15% to 25-150%).
(4) mana cost has been reduced slightly for spells trained to level 2.
(5) preparation time reduction has been lowered for higher-level training.

Please let me know if you experience any problems with the above changes, though they should all be in your favor.
GameDirector Exxy, CEO
Role-Players Gaming Network, Inc.
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