by GROVENBURGER » Apr 24, 2004 (7:00 pm)
I'm not sure if this is a system bug or something to do with the events surrounding the opening of the Necromancer guilds but a couple of us are noticing it is hard to maintain full vitality- can get it up to full but it soon drops to mostly healthy or so. Any clue on what is causing this? Change in combat,event,or is something screwy?
The Dread Pirate Datymin and crew!