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The new experiance system

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The new experiance system

Postby GROVENBURGER » Nov 17, 2003 (8:00 pm)

I been noticing what appears to be some experiance points going AWOL with a young traveler of mine. His Int and Wisdom are lacking so wonder if that is the problem or mayhaps a slight bug here? Notice the TE + XP plus the kill are not adding up, always some missing and yes this was happening the whole time I had him on. I am leaving the whole combat untouched so you can see exactly what I was doing that possibly may have affected things- perhaps his learning capacity being over 50% full affected this?

Experience level: 2
Guild / class: Traveler
Title: Nomad
Training Experience (TE): 80
Learning Capacity: 61%
Knowledge Experience (XP): 420
XP to maintain current level: 200
XP required for next level: 700
Progress towards next level: 44% (280 more XP required).

Profession: None
Abilities: None
Job traits: None
Trade guild: None

Type SKILLS for a list of experience in specific areas.
Type PROFESSION for more detailed information about your selected profession.
>look
[Abandoned Building, Upstairs Hall]
Gaping doorways line this hall, most of the doors lying in the hallway itself. Bits of wool melted into the floor show where a rug ran the length of the hallway, but is too damaged to reveal any of the original dyes or pattern.
Other life here: none.
You also see: a scarred doorway and a sooty doorway.
Obvious exits: north, east, south, and west.
>ne
>
You can not move that direction.
>e
[Abandoned Building, Stairwell]
The top of the stairwell is in worse shape than the bottom, the railing has been pulled away from the wall and the posts are charred stumps.
Other life here: none.
You also see: a crossbow quarrel.
Obvious exits: west and down.
>down
[Abandoned Building, Stairwell]
Surprisingly enough the stairs are fairly intact and lead upwards into the flame-kissed ceiling. Debris and bits of paint and plaster litter the steps but are not enough to make the ascent impossible to navigate.
Other life here: a black rat.
Obvious exits: west and up.
>
The black rat begins to move towards you to engage you in combat.
>
The black rat is close to you, but not within melee range.
>
The black rat closes to melee range on you.
>jab
You jab your steel dagger at the rat and land a light blow.
[You feel completely healthy, are completely rested, in an excellent position, and are excellently balanced.]
[Roundtime: 3 seconds]
>
A black rat bites its teeth at you but you parry the attack.
>attack
>
You slash your steel dagger at the rat and land a light blow.
[You feel completely healthy, are somewhat tired, in an excellent position, and are excellently balanced.]
[Roundtime: 3 seconds]
>
A black rat bites its teeth at you but you parry the attack.
>thrust
You thrust your steel dagger at the rat and miss.
[You feel completely healthy, are completely rested, in a decent position, and are slightly off-balanced.]
[Roundtime: 3 seconds]
>slice
A black rat bites its teeth at you but is unable to penetrate your armor.
You slice your steel dagger at the rat and land a light blow.
[You feel completely healthy, are completely rested, in an excellent position, and are excellently balanced.]
[Roundtime: 3 seconds]
>
slice

...wait 1 second.
>slice

>A black rat bites its teeth at you but is unable to penetrate your armor.
You slice your steel dagger at the rat and land a light blow.
A black rat makes a wet gurgling sound before tipping over and laying still.
The black rat slumps over dead at your feet.
You gain 20 experience.
[You feel completely healthy, are completely rested, in an excellent position, and are excellently balanced.]
[Roundtime: 3 seconds]
>exp
>

Experience level: 2
Guild / class: Traveler
Title: Nomad
Training Experience (TE): 84
Learning Capacity: 64%
Knowledge Experience (XP): 432
XP to maintain current level: 200
XP required for next level: 700
Progress towards next level: 46% (268 more XP required).

Profession: None
Abilities: None
Job traits: None
Trade guild: None

Type SKILLS for a list of experience in specific areas.
Type PROFESSION for more detailed information about your selected profession.
>
* Laminel Daltor joins the adventure.
>
A black rat just arrived.
>Wear my buckler
You sling a wooden buckler over your shoulder.
>skin corpse
>
Your lack of experience with skinning this creature proves true as you damage the rat corpse beyond the ability to skin it.
[Roundtime: 8 seconds]
>
The black rat begins to move towards you to engage you in combat.
>
The black rat is close to you, but not within melee range.
>
The black rat closes to melee range on you.
>Remove my buckler
You pull a wooden buckler off from over your shoulder.
>jab
You feel your attack inflicting massive amounts of damage!
You jab your steel dagger at the rat and land a light blow.
[You feel completely healthy, are completely rested, in an excellent position, and are excellently balanced.]
[Roundtime: 3 seconds]
>
A black rat bites its teeth at you but you parry the attack.
>attack
You slash your steel dagger at the rat and land a light blow.
[You feel completely healthy, are somewhat tired, in an excellent position, and are excellently balanced.]
[Roundtime: 3 seconds]
>
A black rat bites its teeth at you but is unable to penetrate your armor.
>thrust
You thrust your steel dagger at the rat and land a light blow.
A black rat makes a wet gurgling sound before tipping over and laying still.
The black rat slumps over dead at your feet.
You gain 19 experience.
[You feel completely healthy, are completely rested, in an excellent position, and are excellently balanced.]
[Roundtime: 3 seconds]
>Wear my buckler
You sling a wooden buckler over your shoulder.
>skin corpse
Your lack of experience with skinning this creature proves true as you damage the rat corpse beyond the ability to skin it.
[Roundtime: 8 seconds]
>exp

Experience level: 2
Guild / class: Traveler
Title: Nomad
Training Experience (TE): 92
Learning Capacity: 70%
Knowledge Experience (XP): 437
XP to maintain current level: 200
XP required for next level: 700
Progress towards next level: 47% (263 more XP required).

Profession: None
Abilities: None
Job traits: None
Trade guild: None

Type SKILLS for a list of experience in specific areas.
Type PROFESSION for more detailed information about your selected profession.
The Dread Pirate Datymin and crew!

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GROVENBURGER
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