Role-Players Gaming Network Eaxia Online (current game selection) Haelrahv: click here to visit Haelrahv GoPlay! Eaxia Online Account details Discussion forums Help and support Rules and player policies Frequently asked questions Official game library Official game maps News archives
A game full of adventure!
Play for free (create now)
LOGIN  ·  F.A.Q.  ·  LOST PASSWORD  

Eaxia: The Return
Eaxia Online may be relaunched with your support! Please click here to read more...
Login
Create Account
Lost Password

Game Information
F.A.Q.
Library
Maps
Wiki
News Archives
Downloads

Community & Help
Support
Message Forums
Calendar of Events
Game Status
Fan Websites

Rules & Policy
Player Policy
Conduct
Character Naming
Harassment
Player vs. Player
A.F.K. / Scripting
Privacy Policy

Company
Role-Players Gaming Network
Apply For Staff
Contact Us

Official Game Library



Classes & Guilds, Thieves

LIBRARY MAIN · CLASSES SECTION

Vital Statistics:
prestige class (levels 15+)
good pain tolerance
average physical defense
good combatant

Evolution Options:
only from Traveler

Guild Location:
Semanri, east section

Ability List:
Repeating Crossbow Profficiency
Affix Barbs
Backstab
Apply Poisons
Affix Spikes
Thiefly Stance
Apply Acids
Affix Blades
...plus any learned from base class

Other Class Features:
can disable traps, access the Black Market, engage in looting
Thieves, by their very nature, are a secretive group. While little is known of this guild other than it appears to only accept former Travelers into its ranks, much speculation goes on as to their motives.

Some become thieves because it is the only life they have known, living by their wits and nimble fingers, while others enjoy the rush of the possibility of being caught, while still others do it out of sheer greed.

Thieves are able to hone their skills at disabling traps, picking locks, escaping and hiding, for examples, better than any other class. It is also rumored that they are able to attack from the shadows, and/or from behind a target using great stealth and agility.

While most locations of guild halls are common knowledge, this guild keeps theirs secret, to the point that some Eaxians do not believe there is even a Thieves guild, but rather is the fanciful imagination of those too embarrassed to admit that a simple Traveler was able to steal from them.

If the Thief Guild does indeed exist, it is likely that they value both agility and coordination to get by in life, and to keep their actions, and those of their guild, hidden from too much scrutiny.


All content is copyrighted © 2001-2017 Role-Players Gaming Network, Inc.  All rights reserved.